Cinema 4D 201: Green Belt

Cinema 4D 201: Green Belt

£497.00 + VAT

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  • Certification
  • Supporting Material
  • 18-month Free course retake

Description

Cinema 4D has a very wide range of uses for creating both still images for print & web a long with animation suitable for TV or film. Common uses include visualisations for architecture, products and interiors. Cinema 4D also has a firm standing in the medical and special effects arena due to it’s tight Adobe integration. This course is designed for those who already use another 3D package or have gone through some tutorials by themselves. By the end of the course you will be able to start using Cinema 4D within a production environment for simple – moderate tasks.

 

WHO IS THIS COURSE FOR?

Anyone who works in Broadcast, architecture, design, production and games.

 

ASSUMED KNOWLEDGE

You will have taken or have equivalent knowledge of the Cinema 4d 101 Yellow Belt course.

 

WHAT YOU WILL LEARN

The advanced features of Cinema 4d.

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PUBLIC SCHEDULED CLASSES

Come into one of our centrally located training facilities. Small class sizes, industry experienced instructors, and many classes lead towards certification.

VIRTUAL STUDENT

Attend a real-time class without leaving home.

PRIVATE TRAINING

We can organise training for you. We can do it for only one person or a group. Give us a call an we can make arrangements for your course.

LIVE ONLINE TRAINING

With our online toolbox let your global team learn together. Give us a call and we can make arrangements for your course.

ACADEMY IN A CASE

If you can’t come to us we can come to you. Give us a call and we can make arrangements for your course.

Outline

DAY 1

Modelling

  • Deformers
  • Optimising meshes

Materials

  • Body Paint 3D
  • Introduction to UV maps
  • How to use Body Paint 3D to create textures
  • How to leverage Adobe Photoshop to really enhance the texturing process.

 

DAY 2

  • Rendering
  • Lighting schemes
  • Improve quality
  • Enhance realism
  • Vastly reduce render times

Animation

  • Animating everything
  • F-Curve control
  • MoGraph Objects
  • Tracers and MoSplines
  • Fracture
  • MoGraph Effectors
  • Creating simple animations
  • Audio animations
  • MoGraph Text animations